{$CLEO .cm}
{$NOSOURCE}

0000:
0AB3: var 290 = 0
0AB3: var 304 = 0
wait 0
:ProfileWB1
0AB3: var 301 = 10  // Weapon
0AB3: var 302 = 0   // Armor
0AB3: var 303 = 100   // Health
0AB3: var 304 = 1   // Wave
0AB4: 20@ = var 290
0AB4: 21@ = var 291
wait 0
if
not 21@ == 10
jf @Stop     
if
20@ >= 10  
jf @ProfileWB1
0A92: create_custom_thread "event9x\WsBr2\WsBrEnemy2.cm"
0A92: create_custom_thread "event9x\WsBr2\WsBrEnemy3.cm"

:ProfileWB2
0AB3: var 301 = 10  // Weapon
0AB3: var 302 = 0   // Armor
0AB3: var 303 = 150   // Health
0AB3: var 304 = 2   // Wave
0AB4: 20@ = var 290
0AB4: 21@ = var 291
wait 0
if
not 21@ == 10
jf @Stop     
if
20@ >= 30  
jf @ProfileWB2
0A92: create_custom_thread "event9x\WsBr2\WsBrEnemy4.cm"
0A92: create_custom_thread "event9x\WsBr2\WsBrEnemy5.cm"

:ProfileWB3
0AB3: var 301 = 14  // Weapon
0AB3: var 302 = 50   // Armor
0AB3: var 303 = 150   // Health
0AB3: var 304 = 3   // Wave
0AB4: 20@ = var 290
0AB4: 21@ = var 291
wait 0
if
not 21@ == 10
jf @Stop     
if
20@ >= 60  
jf @ProfileWB3
0A92: create_custom_thread "event9x\WsBr2\WsBrEnemy6.cm"
0A92: create_custom_thread "event9x\WsBr2\WsBrEnemy7.cm"
0A92: create_custom_thread "event9x\WsBr2\WsBrSnipe1.cm"

:ProfileWB4
0AB3: var 301 = 18  // Weapon
0AB3: var 302 = 100   // Armor
0AB3: var 303 = 150   // Health
0AB3: var 304 = 4   // Wave
0AB4: 20@ = var 290
0AB4: 21@ = var 291
wait 0
if
not 21@ == 10
jf @Stop     
if
20@ >= 100  
jf @ProfileWB4
0A92: create_custom_thread "event9x\WsBr2\WsBrEnemy8.cm"
0A92: create_custom_thread "event9x\WsBr2\WsBrEnemy9.cm"
0A92: create_custom_thread "event9x\WsBr2\WsBrEnemy10.cm"
0A92: create_custom_thread "event9x\WsBr2\WsBrEnemy11.cm"
0A92: create_custom_thread "event9x\WsBr2\WsBrPickup.cm"
0A92: create_custom_thread "event9x\WsBr2\WsBrPickup1.cm"

:ProfileWB5
0AB3: var 301 = 21  // Weapon
0AB3: var 302 = 150   // Armor
0AB3: var 303 = 150   // Health
0AB3: var 304 = 5   // Wave
0AB4: 20@ = var 290
0AB4: 21@ = var 291
wait 0
if
not 21@ == 10
jf @Stop     
if
20@ >= 150  
jf @ProfileWB5
0A92: create_custom_thread "event9x\WsBr2\WsBrEnemy12.cm"
0A92: create_custom_thread "event9x\WsBr2\WsBrEnemy13.cm"


:ProfileWB6
0AB3: var 301 = 24  // Weapon
0AB3: var 302 = 150   // Armor
0AB3: var 303 = 200   // Health
0AB3: var 304 = 6   // Wave
0AB4: 20@ = var 290
0AB4: 21@ = var 291
wait 0
if
not 21@ == 10
jf @Stop     
if
20@ >= 210  
jf @ProfileWB6
0A92: create_custom_thread "event9x\WsBr2\WsBrEnemy14.cm"
0A92: create_custom_thread "event9x\WsBr2\WsBrEnemy15.cm"
0A92: create_custom_thread "event9x\WsBr2\WsBrPickup3.cm"
0A92: create_custom_thread "event9x\WsBr2\WsBrSnipe.cm"

:ProfileWB7
0AB3: var 301 = 25  // Weapon
0AB3: var 302 = 150   // Armor
0AB3: var 303 = 250   // Health
0AB3: var 304 = 7   // Wave
0AB4: 20@ = var 290
0AB4: 21@ = var 291
wait 0
if
not 21@ == 100
jf @Stop     
if
20@ >= 280  
jf @ProfileWB7
0A92: create_custom_thread "event9x\WsBr2\WsBrEnemy16.cm"
0A92: create_custom_thread "event9x\WsBr2\WsBrEnemy17.cm"

:ProfileWB8
0AB3: var 301 = 26  // Weapon
0AB3: var 302 = 150   // Armor
0AB3: var 303 = 300   // Health
0AB3: var 304 = 8   // Wave
0AB4: 20@ = var 290
0AB4: 21@ = var 291
wait 0
if
not 21@ == 10
jf @Stop     
if
20@ >= 360  
jf @ProfileWB8
0A92: create_custom_thread "event9x\WsBr2\WsBrEnemy18.cm"
0A92: create_custom_thread "event9x\WsBr2\WsBrEnemy19.cm"

:ProfileWB9
0AB3: var 301 = 27  // Weapon
0AB3: var 302 = 150   // Armor
0AB3: var 303 = 350   // Health
0AB3: var 304 = 9   // Wave
0AB4: 20@ = var 290
0AB4: 21@ = var 291
wait 0
if
not 21@ == 10
jf @Stop     
if
20@ >= 470  
jf @ProfileWB9
0A92: create_custom_thread "event9x\WsBr2\WsBrEnemy20.cm"
0A92: create_custom_thread "event9x\WsBr2\WsBrEnemy21.cm"

:ProfileWB10
0AB3: var 301 = 28  // Weapon
0AB3: var 302 = 200   // Armor
0AB3: var 303 = 400   // Health
0AB3: var 304 = 10  // Wave
0AB4: 20@ = var 290
0AB4: 21@ = var 291
wait 0
if
not 21@ == 10
jf @Stop     
if
20@ >= 600  
jf @ProfileWB10

:END
0AB3: var 301 = 28  // Weapon
0AB3: var 302 = 300   // Armor
0AB3: var 303 = 500   // Health
0AB3: var 304 = 11  // Wave
wait 0
if
not 21@ == 10
jf @Stop     
jump @END

:Stop
0A93: end_custom_thread






